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Reference

Chief charm calculator

Enter the numbers yourself. Nothing is read from your chief and nothing is saved.

Set every charm

Each gear piece has 3 charms. Pick a start and goal level here and apply it to all 18 charms, then change single charms below.

Result

0Charm score
0Power gained
0Levels bought
0Charms upgraded

Materials

Choose a goal level for a charm to see the materials.

Event points

  • SVS - State of Power0
  • Alliance Showdown0
  • King of Icefield0
  • Hall of Chief0

Event points are the charm score times the points that the "Raise Chief Charm max score" row pays in each event.

Chief charms

Pick the level each charm is at now and the level you want. A charm left on None (skip) is not counted.

Cap

Lancer
  • Charm 1
  • Charm 2
  • Charm 3

Watch

Lancer
  • Charm 1
  • Charm 2
  • Charm 3

Coat

Infantry
  • Charm 1
  • Charm 2
  • Charm 3

Pants

Infantry
  • Charm 1
  • Charm 2
  • Charm 3

Ring

Marksman
  • Charm 1
  • Charm 2
  • Charm 3

Weapon

Marksman
  • Charm 1
  • Charm 2
  • Charm 3

By charm

No charm has a goal above its start level yet.